Unity IL2CPP & IL2CPP decompilation News — July 31, 2026
Curated Unity IL2CPP, IL2CPP decompilation updates for developers and security researchers. 6 relevant releases and technical developments with original sour… This page links to original publishers, uses short excerpts, and does not reproduce complete articles.
Full-stack mobile game-security research (Honor of Kings / sgame): kernel-mode cross-process memory reading (KernelPatch KPM), Tencent ACE anti-cheat & IL2CPP/native engine reverse engineering, and a real-time ESP overlay. Educational / research only; no proprietary binaries. GitHub discovery signal: 19 stars, 14 forks, 0 open issues; language C; last pushe…
Why it matters: Relevant to Unity IL2CPP, IL2CPP decompilation, Dynamic instrumentation.
Breaking Changes New Features Bug Fixes CVE-2026-54914. Fix a potential heap Buffer Overflow in WASI poll_oneoff. CVE-2026-54913. Fix a potential partial uninitialized memory read in load_init_expr. CVE-2026-54912. Fix a potential heap buffer overflow in fast interpreter. Enhancements Others
What's Changed Fix generating deeply nested WIT types in wit-smith by @alexcrichton in #2576 wasm-tools mutate: validate the input module before mutating by @SAY-5 in #2577 link tag imports to exports instead of synthesizing tags by @dicej in #2580 Fix folded branch hints by @vouillon in #2578 support cooperative multithreading ABI in wit_component::linking…
Why it matters: Relevant to WebAssembly tooling, Decompiler research.